diff --git a/sw/source/core/objectpositioning/tolayoutanchoredobjectposition.cxx b/sw/source/core/objectpositioning/tolayoutanchoredobjectposition.cxx index 992dae7..21fe423 100644 --- a/sw/source/core/objectpositioning/tolayoutanchoredobjectposition.cxx +++ b/sw/source/core/objectpositioning/tolayoutanchoredobjectposition.cxx @@ -108,7 +108,7 @@ void SwToLayoutAnchoredObjectPosition::CalcPosition() OSL_ENSURE( !bRev, " - reverse layout set." ); if ( bVertL2R ) - aRelPos.X() = nRelPosY; + aRelPos.X() = -nRelPosY; else aRelPos.X() = -nRelPosY - aObjBoundRect.Width(); maOffsetToFrameAnchorPos.X() = nVertOffsetToFrameAnchorPos;